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Game Engine Black Book: DOOM: v1.2
87% of respondents would recommend this to a friend
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Game Engine Black Book: Doom is the story of how they did it.
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What Stands Out
Product Details
- Follow the story of how id Software developed the iconic DOOM game
- Explore the history and engineering behind the creation of DOOM
- Detailed descriptions and drawings provide insight into the challenges faced by id Software
- Learn about the hardware used, including the Intel 486 CPU and the Motorola 68040 CPU
- Discover the revolutionary game engine design that made DOOM legendary
- Gain a deeper understanding of how DOOM changed the gaming industry
| Publisher | Independently published |
| Publication date | November 23, 2022 |
| Language | English |
| Print length | 432 pages |
| ISBN-13 | 979-8362469443 |
| Item Weight | 2.03 pounds (920 grams) |
| Dimensions | 7.5 x 1.02 x 9.25 inches (19.1 x 2.6 x 23.5 cm) |
Who Should Buy?
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Game Developers
Ideal for developers interested in understanding the inner workings of classic game engines like DOOM.
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Students of Game Design
Useful resource for students studying game design and programming, showcasing iconic technology and design principles.
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Retro Gaming Enthusiasts
Provides insights into the development of classic games, appealing to fans of retro gaming and its history.
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Casual Gamers
Not suitable for casual gamers looking for gameplay tips or entertainment, as it is more technical.
Product Description
Game Engine Black Book: DOOM: v1.2
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Game Programming Editorial Review
Game Engine Black Book: DOOM: v1.2 is a detailed exploration of the iconic game engine. This independently published book, released on November 23, 2022, spans 432 pages and provides a deep dive into the development of DOOM, showcasing the author’s passion for the subject. Readers appreciate the thoroughness of the text, making complex topics accessible to those willing to delve into the intricacies of 90s graphics technology. Some feedback highlights that while the print quality doesn’t match the depth of content, the engagement level and the knowledge it imparts are commendable. This book is a must-read for anyone interested in game development history and technicality.
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Pros
- Comprehensive exploration of DOOM's development
- Engaging writing style for technical topics
- Deep insights into 90s graphics technology
- Good for readers willing to learn
- Thorough and thoughtful content
Cons
- Print quality could be improved
Product Price History
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Features & Benefits
- Learn how id Software revolutionized the gaming industry by starting from scratch
- Extensive descriptions and drawings of the challenges they had to overcome
- Covers the hardware and game engine design of DOOM
- A book about history and engineering, not just prose
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